AI Insights · Timothy · October 2021
Top 5 io Games on Android in Sweden - Q3 2021
Discover the performance trends of the top 5 io games on Android in Sweden during Q3 2021, including weekly downloads, revenue, and active users.
In Q3 2021, the performance of the top 5 io games on the Android platform in Sweden showed varied trends in terms of downloads, revenue, and active users. Here's a closer look at these games based on data from Sensor Tower.
Snake.io - Fun Snake .io Games experienced fluctuations in its weekly metrics. Weekly revenue saw a peak of around $49 in mid-August before tapering off to $24 by the end of September. Downloads reached a high of approximately 3.1K in early July but declined to about 2.1K by late September. Active users peaked at around 22.3K in early August, later decreasing to 18.7K towards the end of the quarter.
State.io — Conquer the World showed a more consistent performance. Weekly revenue peaked at $65 towards the end of August and settled at $23 by the end of September. Downloads were highest in late August with around 2.2K, and active users followed a similar trend, peaking at 6.4K in the same period before stabilizing around 4.5K by the end of the quarter.
War of Rafts: Crazy Sea Battle had a modest revenue performance, peaking at $21 in late July. Downloads saw a decline from approximately 1.8K in early July to 639 by the end of September. Active users also decreased, starting at around 7.1K in early July and dropping to about 3.1K by the end of the quarter.
Snowball.io displayed a unique trend with a significant spike in downloads and active users in early August, reaching around 2K downloads and 8.6K active users. Revenue remained relatively low, peaking at $13 in mid-September. By the end of September, downloads were around 807, and active users were approximately 5.4K.
Insect Evolution, a newer entrant, saw rapid initial growth. Downloads surged from 11 in early August to a peak of about 3.3K by the end of the month before declining to 527 by the end of September. Active users followed a similar pattern, peaking at 4.7K in late August and decreasing to 1.2K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.